General Discussion

General DiscussionMemory of a Highskilled dotaplayer

Memory of a Highskilled dotaplayer in General Discussion
allidoiswynn

    I assume that each Highskilled dotaplayer knows every number in the game! On average 100 heroes x 4 skills x 5 details (damage, skillduration,range,manacost,cooldown) making it around 2000 numbers a dota player remembers(without even the player knowing the scaling of a spell. then there are (i guess ) 150 items which have atleast 2 attributes. Then there are summons and creeps which have atleast 4 attributes (hp, damage,armor,bounty), i would guess there are around 60 different summons. Then there are other informations a player knows.
    I would argue a dota player knows atleast 5000 numbers and I is able to tell me any numberin in the game without even a break.

    As I experienced in reallife I think dotaplayers are highly intelligent, capable of absorbing any information they face.
    Ideas ? Stories ? Comments ?
    Welcome! Discuss!

    Ples Mercy

      'As I experienced in reallife I think dotaplayers are highly intelligent, capable of absorbing any information they face.'

      Wow, never heard such bullshit. :'D
      When i think of all the god damn russians, you want to tell me that they are highly intelligent? :'D

      allidoiswynn

        I am still refering to the highskilled players(aka people that can (atleast almost) keep up with professional players). And their temper has nothing to do with their intellect.
        Eitherway, I consider that every highskilled player I know are in a way gifted intelectually.
        Exceptions are always there!

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        Totentanz to The King: M ...

          Of course if you play a game for 5 years, you will eventually learn everything about it. It's not only about Dota.

          [Lk].Zano

            I've met some very good, borderline pro, dota players in my college. Some of them can't do anything else nearly as well...

            King of Low Prio

              no

              Quick maffs

                I disagree ...... i really do ...

                6_din_49

                  You don't need to remember all these numbers!

                  What I know is that most spells do ~100 dmg at lvl 1 and ~300 at lvl 4. Also I don't need to know what is the hp, dmg, armor and bounty of every creep, I know that at lvl 1 with most junglers I need to avoid ursas and maybe centaurs. And that wolves have higher damage then the other neutrals.

                  With items also you don't need to know each stat, you only need to know each ability (active or passive) and eventually why you build each item on each hero. By example I don't care if vanguard gives 250hp or 275. And I have no idea how much hp and mana drums give, but I make this item on most heroes unless I can skip it to buy a bigger item :P

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                  allidoiswynn

                    Well I talk about my personal experience I would say I can absorb pretty much any information with ease. It comes to that point that I do not even learn for exams, nor do I ever take notes. What I just do is go to lessons and listen and that is all I do and at any exam I just ace them even when its something I really cant deal with.

                    Basically I am not sure if it is a skilled i gained due to dota or a skill i had prior dota which made me a skilled player.

                    Either way I got to know players which have the same deal that I have. However I also met people which have a certain lack in memory lets say.

                    Might be one of the learning types. I really find it interesting if a borderline pro is also highly intelligent "IRL".
                    I also just want to add how social a person is IRL does not have anythign to do with their intelligence

                    Hassan

                      6_din_49 note that he said "highskilled dotaplayer"

                      van-art`

                        I do remember all these numbers but I suck at mathematics big time. Transfered myself from a mathematic based profile to a philology one in high school.

                        allidoiswynn

                          @6_din_49
                          There is a difference between "need" and just knowing. A person which plays very highskilled dota knows that every tiny detail is important and can be used to your advantage. Of course you can argue about how exact numbers a person but knowing the exact number gives you the edge to other players. And therefor rendering those people higherskilled than others.

                          BogiDotA

                            (damage, skillduration,range,manacost,cooldown) Sry but no. Noone of the pro player remember base damage and range for all 100 heroes.. Like average we all do,but exactly numbers of all of these nobody do.

                            allidoiswynn

                              I am refering here to abilities here. And I was never refering to a heroes basedamage or damagerange cause those have way more variables since they are affected by stats, items(gold), level and hero and its surroundign heroes itself. Those numbers are not constant and there is a bazillian combinations. However I know atleast around the average a hero deals at lvl 1 and most heroes damage range(low middle high). However if you refer to an attackrange of a hero I know every heroes range with atleast 80% accuracy.

                              Abilities are mostly static values which only change with dota versions and therefore friendlier to remember.

                              Ples Mercy

                                ^
                                Professor 'BogiDotA' blockhead has spoken. Apparently he studied all pro players and know exacly what they know, so if you feel like knowing what the secret is of n0tails meepo or dendis pudge is, ask professor blockhead, he will provide you with an answer!

                                Totentanz to The King: M ...

                                  Most of them aren't even hard to remember. Only abilities that I don't remember fully are Invoker's spells as they have 7 scaling levels instead of 4.

                                  Silvers

                                    O_O This thread is simply dumb. I cant believe the bullcrap.

                                    Ples Mercy

                                      ^
                                      SHUT UP AND BELIEVE IT ALRDY!

                                      Kanye Best

                                        I think you are right OP i am a genius
                                        oh wait its nothing new
                                        but thanks anyway

                                        kord1g

                                          Wow, highly intelegant if u know 5000 numbers for a game that u spend more than 1000 hours per year?
                                          What will doctors, engineer's, scientists and even taxi drivers say? :D

                                          Flyingpigs

                                            anyone here working in a health profession? :D

                                            6_din_49

                                              @iWin4Arka
                                              Skills range is the only thing you actually need to know. For manacost, damage, cooldowns, rough estimations are good enough until you pick the hero and read what his skills do. For most numbers, it just "happens to know them" because they are quite similar with each other or you played that hero allot.

                                              If you are drow and want to dive for a sven kill, you need to know if you can silence him before he can stun you. For mana cost, when you select him to check his mana you can look how much mana his stun costs anyway, but range is kinda' important to know because for most skills is not written in description.

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                                              allidoiswynn

                                                I am still refering to very highskilled people 6_din_49, not to people that just play it casually.

                                                So nobody thinks that dota might have improved the ability of abosrbing information/details ?

                                                6_din_49

                                                  Dude, these numbers are very similar with each other, that's why you remember them!

                                                  Relentless

                                                    Reality is there is not time to calculate much of anything. Top players do nearly everything by "feel"... spell cooldown, range, duration to chain abilities, mp costs, am I going to die first?...everything like that is a flash judgment call from experience and a kind of kinesthetic battle sense.

                                                    Calculations are done outside the game to try to decide if some item build or lane combination or aura stack is worth trying. You don't even have time to read the numbers in game, much less calculate if your nuke +2 attacks is enough to kill someone given their magic resistance and armor and those 5 wand charges....no one does that. You have to just guess. Lots of practice and skill makes your guesses close enough to being right.

                                                    No Major League baseball player is calculating physics at the plate. He is just swinging the bat for the 50,000th time. His eyes, his brain, his muscles, and nerve pathways are blessed to very precisely and accurately preform this task and he is not going to think about anything but "hmm I'm ahead in the count, and there is a guy at 1st...I bet he throws me a hittable pitch this time...I'll try to hit it to the gap in right field."

                                                    When pro player is about to gank someone he is thinking..."wait, wait, wait...NOW" when he sees the right time. He is not doing any number crunching. Correct positioning and timing determines pretty much everything.

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                                                    mwsqz

                                                      thats why there is so many bad players, i always said this game wasnt made for low iq ppl.

                                                      mwsqz

                                                        and yes ur brain have to treat many data ig but hs players have just made everything automatism so they dont rly think, they 'know' without even thinking, call it experience i dont rly know how to xplain. but basically players who dont see everything ig at the same time are bad and thats 99% of dota players. thats why mistakes are done/ they panic because they have to think in a time scale of ~1s. And they lose 'control'.
                                                        in pro games, mistakes are usually misscommunications or missplays, that's how i instantely knew when i saw alliance for the first time that this team is gonna be top1very soon, i could see that 'overall control', and good communication. that's pretty much everything u need to be top1 team.
                                                        ofc course u need 5 players that knows everything as i said up above, u have to have blind trust in ur mate, if he calls something u have to do it because he judged that, that was the good thing to do, thats how good plays happend. or bad depend of the player decision making, control skill is.
                                                        anyway imma stop now its too hard to articulate my ideas, specially in english

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