General Discussion

General DiscussionWhy do people think Jungle was nerfed?

Why do people think Jungle was nerfed? in General Discussion
nami

    Stop going on about the split exp thing. It really only affects trilane pulling and I think its an alright nerf to the once omnipowerful trilane. If you're a jungler and let someone leech your exp, then you're playing wrong anyway by jungling with an enemy hero in vicinity.

    Sharper players can also use it to identify enemy heroes in fog or invisible heroes nearby; yay for awarding awareness. Bet some of you chumps never thought of this.

    Some people are whining about lesser exp and lesser gold. Does this really matter when you're killing all the creeps faster? It only affects previously jungle flash farmers who cleared the entire jungle and waited for it to respawn. A weaker jungle means more heroes can jungle too; you no longer have to worry about only being able to take on the small camps.

    HeLL_RAISeR

      Gold is the same, XP is less on satyr and golem, as well as big troll. hellbears are squishier now. That's all. but now easy camp is futher from the base which means early jungling is harder for carries. Junglers like chen or enigma are still good at it I believe.

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      nami

        Oh I thought gold was reduced too. I think for small camps its less trouble of it being far and more that people might want to pull it.

        Buffs:
        -Hellbears squishier.
        -Golems squishier.
        -Junglers can tell if they're being stalked by invis or enemy heroes in fog.
        -Pull timing easier.
        -Small Chen buff because less unpredictability of obtaining creeps.

        Nerfs:
        -Lesser exp on many big camps.
        -Pull is weaker meaning its necessary for double pulling now.
        -Exp of pulled creeps can be stolen by offlaners.

        Overall more of a nerf but Jungle is far from destroyed or obsolete like some people are saying.

        白色的牛

          Less xp is big thing, for heroes like furion darkseer axe junglers, they need xp to get level, then they could be useful, low level jungler = atm for enemy ganks

          Πηληϊάδεω

            xp on almost all the creeps was reduced by ALOT

            so yes it was nerfed substantially

            Woof Woof

              easy camp swap
              it cripples pulling + most weak junglers always went for double easy camp for easy lvl 2+ and then moved forward

              Dipshit

                The jungle change has absolutely ruined my jungle zeus :'(

                Actually my only complaint is that it's harder to pull and receive adequate exp. Not for tri-lane purposes, but when I'm forced to jungle as a not-really-jungle character(see zeus xP). This issue only really comes up in pubs so I don't really know how to feel about it honestly.

                "Sharper players can also use it to identify enemy heroes in fog or invisible heroes nearby; yay for awarding awareness. Bet some of you chumps never thought of this."
                ^This is the best feature of it all though

                Woof Woof

                  yeh clearly knowing about invisible bh will do a lot for me as lvl 2 /3 jungler |D i have to hope hes going to leave me alone or some support will waste her time and abandon carry/pull/we to help me kill the parasite

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                  Dipshit

                    Nah more of standing near a camp waiting to spring on a lane and you suddenly see your exp move, you know someone is in that camp to your left ;p

                    Woof Woof

                      i cant wait to try lycanos in this new jungle

                      HeLL_RAISeR

                        ^easy camp far as fuck, going back to base will cost too much.

                        Woof Woof

                          go for medium campsx 2 if alpha wolf wont spawn its easy level and gold especially with weaker golems and + 1 armor for ex king of jungle :D

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                          Fakovnik

                            Looking forward to junglers farming my pull camp..