if it's first blood get it, and usually if you can get it it's worth it anyway cus the player rotating in will be a support and you just killed a carry/mid
I guess that makes sense, I just feel like you lose a lot of time doing it. Maybe it still pays off after all.
usually it's better just to back off because you forced a tp rotation for nothing, but if it's first blood or if you're ending a killstreak then it's worth it
fuck it you should dive even if you are going to die without killing anyone
dive is life
unless u are sure that u can get out or at least try to juke u shouldnt do it
its huge for a support to get the solo xp + gold if u die and will give a big advantage to the enemy in the earlygame since that support will likely rotate again and fuck you up
Depends on your hero and the enemy's
If you're sf and the opponent is qop then fuck her you can jungle catch up
but if you're brew and the opponent is ember maybe not
Get the kill even if you need to dive until the enemy fountain, you will not loose that gold.
^ so true
fun times with bloodcyka where i literally dived at their fountain and came out full hp U MIRIN BRO
Always dive, trade kill + force rotation = SPACECREATED + PROFIT + EXP! Do this 10 time in a row, and your other lane guaranteed with space that is enough to farm up at least 2 Rapier.
it helps in the case of first blood, for space created, for delaying important items (tinker trAVEL, etc) and if you're losing the lane, getting that needed xp from the kill + secure gold
Who cares if a support gets xp, killing their carry so you get gold and xp is worth it. If it's a carry rotating though then not worth it. It's a draw in that case.
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If you're mid, and you're diving the other player and somebody tp rotates. Is it worth it to dive if you get the kill but die? Or just take the rotation and the opposite mids return to fountain and just regen and keep cs'ing?