I still dont like ta though. I find her weak, just ignore her and get some aoe spammers or gay heroes and she turns into a creep (imo).
@lord eh I recommend morbid mask blink hex, then probably bkb. that way he cant misschance you even after the hex.
post here more often cuz the threads are 80% complaints 15% autism and 5% for a good conversation/argument
oh and i absolutely love and enjoy reading 10000 threads named "what will my mmr be"!
ShadowBlade is cheap and gives relevant amount of damage, shame on you Waga, you lead people into wrong direction!
i like daedalus over deso because you two shot waves and it sets up ur lategame better for satanic but deso is very strong
i think desos got a specific timing like 18-25 minutes where u can get it and two shot everyone and completley take over the game but if ur farm or laning isn't favorable then something else is better
Well of course further armor reduction is great on a hero which already has armor reduction in one of their skills. Was that the main point? Just like slardar get a desolator.
thank you waga. since tinker cant farm ancients anymore i had empty space in my heart. u filled this space. u are a flower.
"Well of course further armor reduction is great on a hero which already has armor reduction in one of their skills. Was that the main point? Just like slardar get a desolator."
No, the reason it's good on TA is because Meld deals physical damage and as such is affected by armor and makes up a huge chunk of your damage.
@murs
"i like daedalus over deso because you two shot waves and it sets up ur lategame better for satanic but deso is very strong"
deso lets you two-shot waves consistently from level 8 onwards, daedalus requires you to crit and is less consistent
even a late deso (~25-30 min) is still preferable to daedalus IMO since TA doesnt use the other orbs very effectively and it is really comparable to daedalus in terms of damage, losing out only slightly but amplifying non-crittable sources of damage like meld's 200 and working on structures. damage/gold efficiency is slightly better too. for comparison i manually parsed several games where notable TA players went for defensive items early (drums, bkb etc) and opted for daedalus straight over desolator mid-late game (dendi in ti3 finals etc) and found that in every single fight they participated in, desolator would have killed the enemy in the same amount of hits as daedalus (even when the crits occurred slightly more often than usual).
and in any uncontested lane that lets you farm at least 3 creeps/wave you can get your desolator under 14 minutes very consistently, which is nice
waga could u tell me what items u would go for in this game?
http://www.dotabuff.com/matches/1426954375
or what else u would have done different? i am a little mad as the enemy had ultimate turtle heroes and i cant find an answer to have closed out this game (i couldnt farm ancients cos invoker was farming it. yes, ancient farming invoker)
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Been a while since I posted anything here, but in lieu of all the different TA builds I see being used competetively and in pubs, I wanted to share my video explaining why desolator is so key for TA mechanically.
Video on some TA mechanic (Armor reductions/Meld)
https://youtu.be/7okgAiruNpY