General Discussion

General Discussion10 Must-Master Safelane Heroes

10 Must-Master Safelane Heroes in General Discussion
Fox McCloud

    If one would like to play safelane semi-competitively, what are the top 10 heroes that he/she'll need to master that'll do for 99% of draft situations?

    Key word - master. Not just "know how to play".

    Celine

      Well obviously meta heroes but AM is definitely up there as "master this hero and you'll be pretty damn good as a safelaner" hero

      Emiya

        juggernaut-lifestealer-anit mage-sven-luna-spectre-naga siren-slark-ursa-drow ranger

        that said , top 10 is pretty high number so try to master the best carries who are kindda hard to counter and can push and fight (juggernaut-life stealer-anti mage)

        Celine

          Rider's list is pretty good but I'd slip in morphling somewhere

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            ARC WARDEN

            Cheap Laugh Guy

              I think 5 would already be enough to handle

              CUTNPASTE

                According to Datdota the 10 most played competitive safelaners in order are:

                Naix
                Jugg
                Gyro
                Void
                Weaver
                Slark
                Naga
                Luna
                Morph
                AM

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                Celine

                  7/10 of them are in my hero pool I'm a pos 1 god

                  Incantation-

                    Sven, Anti-Mage, Morphling, Terrorblade, Luna, Spectre, Medusa and 1 or 2 that can dominate the early game as well (such as Ursa and Gyrocopter)

                    doc joferlyn simp

                      Gyro gigaLUL

                      Jacked

                        that list doesnt seem right. lul

                        Jacked

                          i hate saying this but. AM is the classic safelane carry. master this fool (especially if he is not meta), and you should be fine with any other carry. the other carry would be jugg. all other carries are either too hard, require too much skill/team coordination, or too easy and doesnt help your carry skills.

                          Celine

                            AM is ez he only have 2 skills xd

                            Fox McCloud

                              What's a good GPM as AM to know that I've done well enough?

                              Emiya

                                between 700-900 GPM as anti mage is considered good , over 900 is great less than 700 is normal skill anti mage AKA : me

                                NeGo

                                  Jugg, Slark, PA, Terrorblade, Luna, Spectre. Jugg especially, he works with any lineup.

                                  ywn

                                    ive never played naix

                                    not arin

                                      supports

                                      Tommy Shelby

                                        Gyro lul 2k15 throwback

                                        MARLAN

                                          wisp

                                          and for AM gpm it really depends on the game, but 600-1000 gpm is the range you should be in EVERY game.

                                          even if you get your ass blasted sideways you should still be at 600+gpm.

                                          yknow unless the game is over at like 15 mins or something. then i guess 450ish is ok.

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