In the way of talents or items? You generally want a good mix of both, but adapting depending on your team/the enemy team is always a very good thing to do.
The H P plus talents are generally very good , I used to lycan before jungle became garbage, but the +HP would always help me get a kill and get out alive, the extra damage was pretty worthless imo.
It very much depends on the hero. Like DK has a 30 attack speed vs 10 strength, I would never take the strength one because he has plenty of tankiness built in.
Sniper is another, I would never take the shrapnel dps one over 200 hp. The dps from sharpnel is irrelevant at level 15, it's like one extra auto attack.
Spectre 5 armor vs 20 dmg is a hard one, so are all of juggernauts choices except for 20 agility.
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Why do I have a feeling that tankiness or movement speed is generally more worth it in almost every case, despite having a lower winrate? Pros seem to get tankiness a lot even in the games they are winning, too.