General Discussion

General DiscussionNerfing Earth Spirit

Nerfing Earth Spirit in General Discussion
Gazz   ¯\_(ツ)_/¯

    This hero recieves nothing but nerf since 6.82 version of dota but still manage to get a fucking 91% winrate in 11 matches in the recent Starladder.

    Do you think Earth Spirit gonna get his another nerf?

    chicken spook,,,,

      It's not a dota patch without wisp/earth spirit/batrider/DS nerf

      Mode : TOPSON

        Just earth spirit thing

        Tr13ce

          There are some heroes that are really op in the right hands and yes they are really hard to dominate but it's a fact that io and es played by the best supports are really op.

          Panty Mage

            Earth Spirit v6.82 vs v7.06

            Boulder Smash
            -Damage rescaled from 125 on each levels to 50/100/150/200
            -Reduced Boulder Smash travel speed from 1200 to 900.
            -Unit targeting now only selects units.
            -Point targeting now knocks back the closest Remnant within 200 radius in the direction selected. The cooldown for Boulder Smash will not reset unless a unit is struck.
            -Reduced Boulder Smash damage/stun radius and stone search radius from 200 to 160.

            Rolling Boulder
            -Increased base damage from 90 to 100.
            -Reduced Rolling Boulder slow duration from 1.4/1.6/1.8/2 to 0.8/1.2/1.6/2.
            -No longer does an additional 45 damage when used with a Stone Remnant.
            -No longer reduces attack speed by 80 for 2 seconds.

            Geomagnetic Grip
            -Reduced damage from 50/125/200/275 to 50/100/150/200.
            -Increased mana cost from 75 to 100.
            -Reduced pull speed on allies from 1000 to 600.
            -Geomagnetic Grip no longer can target allied heroes.
            -Fixed Geomagnetic Grip being able to pull you out of Duel, Black Hole and Chronosphere.

            Magnetize
            -Increased Magnetize search radius from 300 to 400.
            -Magnetize can now be dispelled.
            -Increased Magnetize cooldown from 80 on each level to 100/90/80.

            Stone Remnant
            -Reduced cast range from 1400 to 1100.

            Enchant Remnant AGHS UPGRADE
            -Reduced Enchant Remnant cast range from 600 to 125.

            Other changes:
            -Increased strength gain from 2.9 to 3.2.
            -Reduced intelligence gain from 2.4 to 2.1.
            -Reduced base movement speed from 295 to 290.
            -Reduced base health regeneration from 0.25 to 0.